% alzhub.org library filter % Source: https://alzhub.org/research?category=prevention_trials&journal=JMIR+Serious+Games % 5 entries, in the order the page lists them. Built from alzhub.org's own records. % 0 entries have no readable author in the source record and carry no author field. @article{hassandra2021-33759797, author = {Hassandra, M. and Galanis, E. and Hatzigeorgiadis, A. and Goudas, M. and Mouzakidis, C. and Karathanasi, E. M. and Petridou, N. and Tsolaki, M. and others}, title = {{Α Virtual Reality App for Physical and Cognitive Training of Older People With Mild Cognitive Impairment: Mixed Methods Feasibility Study}}, journal = {JMIR serious games}, year = {2021}, doi = {10.2196/24170}, pmid = {33759797}, url = {https://doi.org/10.2196/24170} } @article{attarha2025-41084791, author = {Attarha, Mouna and Pelegrino, Ana de Figueiredo and Ouellet, Lydia and Toussaint, Paule‐Joanne and Grant, Sarah-Jane and Van Vleet, Thomas and de Villers‐Sidani, Etienne}, title = {{Effects of Computerized Cognitive Training on Vesicular Acetylcholine Transporter Levels using [18F]Fluoroethoxybenzovesamicol Positron Emission Tomography in Healthy Older Adults: Results from the Improving Neurological Health in Aging via Neuroplasticity-based Computerized Exercise (INHANCE) Randomized Clinical Trial}}, journal = {JMIR Serious Games}, year = {2025}, doi = {10.2196/75161}, pmid = {41084791}, url = {https://doi.org/10.2196/75161} } @article{zhu2022-35188466, author = {Zhu, K. and Zhang, Q. and He, B. and Huang, M. and Lin, R. and Li, H.}, title = {{Immersive Virtual Reality-Based Cognitive Intervention for the Improvement of Cognitive Function, Depression, and Perceived Stress in Older Adults With Mild Cognitive Impairment and Mild Dementia: Pilot Pre-Post Study}}, journal = {JMIR serious games}, year = {2022}, doi = {10.2196/32117}, pmid = {35188466}, url = {https://doi.org/10.2196/32117} } @article{chesham2017-28420601, author = {Chesham, A. and Wyss, P. and Müri, R. M. and Mosimann, U. P. and Nef, T.}, title = {{What Older People Like to Play: Genre Preferences and Acceptance of Casual Games}}, journal = {JMIR serious games}, year = {2017}, doi = {10.2196/games.7025}, pmid = {28420601}, url = {https://doi.org/10.2196/games.7025} } @article{yun2020-33052115, author = {Yun, S. J. and Kang, M. G. and Yang, D. and Choi, Y. and Kim, H. and Oh, B. M. and Seo, H. G.}, title = {{Cognitive Training Using Fully Immersive, Enriched Environment Virtual Reality for Patients With Mild Cognitive Impairment and Mild Dementia: Feasibility and Usability Study}}, journal = {JMIR serious games}, year = {2020}, doi = {10.2196/18127}, pmid = {33052115}, url = {https://doi.org/10.2196/18127} }